KRBU school of mind

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KRBU SCHOOL OF MIND Gamia project manual
The GAMIA Project is a gamified know-how-knowledge based and skills enhancement initiative with a Manual of 5 modules that include:
Knowledge Rethink Bureau Uganda (KRBU) School of MIND (Micro-Scale Innovation Discovery Course) is Accredited by Directorate of Industrial Training (DIT-MoES) and in Collaboration with Faith Based Communities, Schools, Knowledge Institutions, and Private Sector in implementing the Gamified Mental Health Innovations Action Project (GAMIA) in Uganda.
Improving Testing Behavior

Enhancing Testing Behaviors and Refining Practices to Foster a Deeper Understanding of Know-How Through Engaging Gamified Methodologies

Understanding Competition

Deepening the Understanding of Competitive Dynamics and Collaborative Co-Development of Vocabulary Knowledge Through Innovative and Engaging Approaches

Teaching Content/Context Articulation

Promoting Comprehensive Content Mastery, Contextual Articulation, and Deep Understanding through Knowledge Innovations and Strategic Learning Approaches (Ckil-Use)

Gamification of Integrity

Exploring the Gamification of Integrity in Matters of Faith: Principles, Pillars, Methodologies, and Diverse Styles of Implementation

Competitive Knowledge

Demonstrates comprehensive and competitive expertise in gamified practices, achieving a perfect 100% proficiency in product design, showcasing exceptional understanding and application of gamification principles to enhance user engagement and experience.

Gamia Manual

The manual has detailed gamification knowledge basics and know-how knowledge application skills focusing on the 4-K System and knowledge resource optimization in the following ways and means

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